First off, here's XP for monetary/magic from the last adventure: 1738 xp/player.
Magical items identified:
Dagger +1
Ring of Spell Storing
-will hold 4 levels of priest spells
-currently full with: detect charm, detect poison, detect evil
Scroll-Command
Potions: clear blue
clear light yellow
clear with red flecks
clear, viscous (much like olive oil, w/o the green tint)
Keoghtom's ointment (1 jar)
Shield-low alteration
Cloak-low alteration
Chain mail, man sized. No magic aura, but non-encumbering when worn.