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Jonathan

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Age : 52
Location : 47 9'S 126 43'W

PostSubject: Treasure, at long last!   Sat Jun 13, 2009 12:38 am

Harrison has already been contacted. He says he cannot make the next session (22nd), but will endeavor to make the next one.

As previously threatened, here is the treasure list from the Suel city expedition:

BURIAL CASKETS:

1: Dagger with weak alteration
Leather gloves with medium alteration

2: Dagger with weak alteration
Ring with : weak alteration
weak alteration
strong evocation
Potions: blue syrup
cloudy brown
clear with white flecks

3: Dagger with medium alteration
Potions: yellow syrup
cloudy red
opaque orange
opaque red
cloudy green
dark blue syrup
Ring with weak abjuration
Staff with medium alteration
Wand with: medium evocation
strong alteration
command word: krovashar

GEMS FOUND IN SPIDERWEB

Amber 70 gp
Bloodstone 50 gp
Topaz 1000 gp
Peridot 500 gp
Amethyst 100 gp
Onyx 100 gp

PYRAMID

Dagger with medium alteration
Mace with medium alteration
Longsword (3) with weak alteration
Set of three flasks (ceramic) with strong alteration
Pouch of dust with medium alteration
Ring with medium alteration
Ring with strong alteration
Wand with strong alteration, evocation, ~50 charges
command word: Erdlu

Bag of Gems

10 100 gp pearls
10 50 gp garnets
10 100 gp jades

Potions
iridescent
clear orange
clear brown
cloudy red
cloudy orange
clear green
clear with blue flecks
clear pink
cloudy dark green
clear light yellow
clear with red flecks
opaque orange
clear red
iridescent
cloudy pink
clear dark blue (2)
opaque blue
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kubera

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PostSubject: Re: proposed dates   Sat Jun 13, 2009 12:47 am

I think the point was to have rotox take the time to actually identify things not easily diserned

Quote :
1: Dagger with weak alteration
Leather gloves with medium alteration

ignore the dagger but cast identify on gloves

[quote]2: Dagger with weak alteration
Ring with : weak alteration
weak alteration
strong evocation
Potions: blue syrup
cloudy brown
clear with white flecks[/quote

ignore dagger
identify ring
ignore potions


Quote :
3: Dagger with medium alteration
Potions: yellow syrup
cloudy red
opaque orange
opaque red
cloudy green
dark blue syrup
Ring with weak abjuration
Staff with medium alteration
Wand with: medium evocation
strong alteration
command word: krovashar

ignore dagger and potions
I assume abjuration is the normal for protection rings? if not identify
Identify wand, funny to have the word but not the effect



Quote :
Dagger with medium alteration
Mace with medium alteration
Longsword (3) with weak alteration
Set of three flasks (ceramic) with strong alteration
Pouch of dust with medium alteration
Ring with medium alteration
Ring with strong alteration
Wand with strong alteration, evocation, ~50 charges
command word: Erdlu

ignore dagger mace and LS
identify dust
ring
ring
wanddentify
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Jonathan

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PostSubject: Re: proposed dates   Sat Jun 13, 2009 11:00 am

I did go through the process of identifying the items, but had spectaculary bad luck with the dice rolls, so this is why some things have more comment s than others.
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kubera

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PostSubject: the other mage   Sat Jun 13, 2009 4:07 pm

if he knows the spell have arcturus repeat the process where needed.
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Jonathan

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PostSubject: Re: proposed dates   Sat Jun 13, 2009 4:42 pm

He can't-material components are involved.
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kubera

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PostSubject: Re: proposed dates   Sat Jun 13, 2009 4:43 pm

Arcturus not Harcourt, or is he the same wierd flavour?
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Jonathan

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PostSubject: Re: proposed dates   Sat Jun 13, 2009 4:54 pm

I'll give Arcturus a run through to see what he can find.
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Jonathan

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PostSubject: Refinment of treasure list (clarification of some items)   Sat Jun 13, 2009 7:09 pm

The gloves appear to increase dexterity and skill at opening locks as well.

The ring from casket 2 apppears to be able when outside at night: cast light twice a night, cast balls of lightining once a night, and three times a week cast shooting stars. When inside at night, or underground it can cast faerie fire twice a day.
Arcturus says there is more, but he just couldn't get a handle on what else.

PYRAMID

The wand has charges (~40),will transmute rock to mud, and do some other things that weren't identifiable. (bad rolls again)

The dust will cause up to a cubic yard of water to be absorbed per pinch. The resulting marble-sized pellet may be cast down upon the ground to instantly release the water. Sprinkling all the dust over an area will cause up to 15 cubic yards of water to be absorbed. (~ 7 uses in pouch)

The ring grants a +1 saving throw versus such magic cast at the wearer. If the wearer casts necromantic magic requiring a saving throw, the target saves at -1.

This ring will grant saving throw bonuses of +2.

The wand will summon objects from it.

There is one more ring I missed on the original list:

This ring will grant a 10% magic resistance to the wearer against any spells of level 1-6.
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Bruzynski

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PostSubject: Re: proposed dates   Sun Jun 14, 2009 11:28 am

cool a wand of sucking things up!
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SteveL
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PostSubject: Re: proposed dates   Sun Jun 14, 2009 3:07 pm

kubera wrote:
I did discuss the high guys in that passage , but the impending session this weekend is probably or at least mostly not about the high guys because he wants doug there for the inagural session.

And by the way no one has voted yet on do we start the high guys from scratch or from the encounter I remember. Me I don't care but it's probably better for Doug if we start from the begining.

We should also give Harrison a courtesy call that a new game is starting soon.

Just go ahead and make a new catagory for high level Greyhawk, I'm sure he won't have a problem with a small organizational improvement.
Wymer, it's perfectly simple. . . .
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