SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: Teaser: Attributes Mon Jan 11, 2010 3:03 pm | |
| - Bruzynski wrote:
- [...]
I assume you still get to swap point one for one? (ie subtract one from an attribute and add one to another. Do this as long as your score adds up to the die roll) [...] Correct. So, if the net ATT total (obtained from dividing a wild die result by 2) is, say, 5, the character's ATTs might look like this: STR 1 INT 2 WIL 3 DEX 1 CON 0 AUR -2 The scores add to 5--the target number. | |
|
Wilhelm
Posts : 656 Join date : 2008-08-20 Location : Area 51
| Subject: Re: Teaser: Attributes Tue Jan 12, 2010 1:52 pm | |
| Wild Roll???
I roll a 10 since it is a 10 I get to roll again. I roll another 10, therefore roll again. This time I get an 8. My total score is 28 which I then divide by 2 leaving me with 14.
I could then split up my abilities like this
STR 4 INT 3 WIL 3 DEX 2 CON 1 AUR 1
Is that how wild rolls and Method 10 works??
If so I like it!!! | |
|
Bruzynski
Posts : 210 Join date : 2008-08-18 Location : in a dank basement reading someone else's mail
| Subject: Re: Teaser: Attributes Tue Jan 12, 2010 2:21 pm | |
| Problem is you must roll in presence of gm with his die. | |
|
Wilhelm
Posts : 656 Join date : 2008-08-20 Location : Area 51
| Subject: Re: Teaser: Attributes Tue Jan 12, 2010 4:49 pm | |
| for clarity... The above is only an example to ensure I understood a wild roll. I have not rolled under this method yet. | |
|
SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: Teaser: Attributes Thu Jan 14, 2010 5:11 pm | |
| - Wilhelm wrote:
- Wild Roll???
I roll a 10 since it is a 10 I get to roll again. I roll another 10, therefore roll again. This time I get an 8. My total score is 28 which I then divide by 2 leaving me with 14.
I could then split up my abilities like this
STR 4 INT 3 WIL 3 DEX 2 CON 1 AUR 1
Is that how wild rolls and Method 10 works??
If so I like it!!! You've got it, Pontiac. | |
|
Sponsored content
| Subject: Re: Teaser: Attributes | |
| |
|