| April's session | |
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Jonathan
Posts : 739 Join date : 2008-08-15 Age : 58 Location : 47° 9'S 126° 43'W
| Subject: April's session Sun Apr 20, 2014 11:14 pm | |
| It's that time of the month again. Who's free on Saturday the 26th? | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Mon Apr 21, 2014 6:51 pm | |
| I can be available but we need to find some way to make a 6 hours session be more productive than the last session where we did one encounter . If we want to shoot the shit call a pub night, if we want to play, play. | |
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Jonathan
Posts : 739 Join date : 2008-08-15 Age : 58 Location : 47° 9'S 126° 43'W
| Subject: Re: April's session Mon Apr 21, 2014 9:54 pm | |
| Fair enough. I'll shoulder my share of the blame for that, and make an effort to "stay on topic...stay on topic...". | |
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SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: April's session Wed Apr 23, 2014 6:34 pm | |
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Paul
Posts : 174 Join date : 2011-01-22 Location : unkown
| Subject: Re: April's session Thu Apr 24, 2014 6:50 pm | |
| I'll play. What's the start time this week? | |
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Jonathan
Posts : 739 Join date : 2008-08-15 Age : 58 Location : 47° 9'S 126° 43'W
| Subject: Re: April's session Fri Apr 25, 2014 10:59 am | |
| Does 7 p.m. sound good Carter? | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Fri Apr 25, 2014 9:29 pm | |
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Jonathan
Posts : 739 Join date : 2008-08-15 Age : 58 Location : 47° 9'S 126° 43'W
| Subject: Re: April's session Fri Apr 25, 2014 10:02 pm | |
| Doug: if you're playing tomorrow and still need your curling shoe fixed, bring it and I'll get it resoled for you. | |
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Wilhelm
Posts : 656 Join date : 2008-08-20 Location : Area 51
| Subject: Re: April's session Sat Apr 26, 2014 11:24 am | |
| I have to be in hamilton bright and early tomorrow. I can skype in but will sign out around 10pm. | |
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SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: April's session Sun Apr 27, 2014 2:18 pm | |
| A fun adventure (so far); it's a bit out of the ordinary. | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Sun Apr 27, 2014 5:07 pm | |
| It is quirky for sure but at the same time I'm having big issues on why we'd bother. While not above doing a little wet work for political or commercial gain I think its stretching it to think we are going to run off and get involved in solving everyone else's evil infestations considering the time, money and personal investment into Cirdastan. Yes I understand the products are not all going to be designed to take place along the Cirda coast but surely there are opportunities to adventure from Greyhawk south if not the DMZ south , all the way through the Pomarj so we can at least claim we are taking on jobs that are relevant to our survival and advancement beyond just getting more toys,
If I'm going to hunt the big bad or solve a mystery there needs to be a least some tenuous link that makes it our concern. We are more than mere mercs, we are landed self appointed lords and rich enough that a certain relevance and continuity of our adventuring is needed.
On the bright side we were more focused than the previous session. | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Mon Apr 28, 2014 9:08 am | |
| After all if we are using the new online maps as our guide our peninsula is much larger than we originally thought and needs to be fully reconnoitered, bug hunted and there is still the that notation for Karsk which does not appear to be tsr canon but its location would be ideal to plunk some other culture, an abandoned city for investigating, or some endless crawl area like the realms underdark.
I would still be eager to go hunting the human auxiliaries of the Pomarj, going to the south end of the pomarj and causing trouble down there "under aliases" to make the southern risk more prominent and therefore us less pressing. Sneaking down to humanoid heartland and wipe out orc/goblin villages. 1. kills their breeding stock 2. Sows dissension within their far from home garrisons that Mak Daddy's empire can't protect their families left behind. | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Tue Apr 29, 2014 12:20 pm | |
| So kill all the thieves in the warehouse, hire every wagon we can get our hands on and leave town with everything of value. Yes?? Sorta like land based piracy. | |
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Paul
Posts : 174 Join date : 2011-01-22 Location : unkown
| Subject: Re: April's session Tue Apr 29, 2014 5:55 pm | |
| Yes. A few wagons will be needed. We leave nothing for the scrubs. After Carrow works on his wood/forest, I'd like to explore the Dragonelles(sp?) to the South East. We don't know a thing about the area and the region is quite large. I'd also like to sort out my dealings with Celene. | |
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SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: April's session Tue Apr 29, 2014 6:58 pm | |
| Money and returning home are always good. | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Wed Apr 30, 2014 9:28 am | |
| So we have another dozen-ish petrified people , I'm not paying to get them fixed but if Rotox learned the spell we could indenture them to work off their "gratitude" Should we send yeltsin, ulthor and rotox back outside to ensure no one leaves the warehouse while we work our way into the complex from where we are now? Its unlikely we'll get out of town without the city guard catching on to our mayhem, do we inform them or just make a run for it? | |
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SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: April's session Wed Apr 30, 2014 7:12 pm | |
| I like the indentured servitude idea.
Yeltsin?
I don't recall if we verified that there are no other doors or windows to the outside, but we should take some measures to prevent escape.
Whether we inform the gendarmerie depends on how quickly we can get away; if we can stow all treasure in the portable hole, I say we flee. | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Thu May 01, 2014 9:28 am | |
| Servitude was not serious after all I'm supposedly a paladin but I guess it could be justified , that said we don't have the spell ability and are not going supply the resources to de-stone a dozen people we don't know, neither is there a way to know ahead of time if these people have skills valuable enough to every justify their cost of retrieval
Regular treasure will easily go into the hole (Lets hope there is some) I was more interested in an entire warehouse full of stuff, bulk goods like grain and stuff would take entire caravans to move but textiles, manufactured goods, spices etc might be worth grabbing a wagon and filling after the hole gets topped up. | |
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SteveL Admin
Posts : 1036 Join date : 2008-08-15 Location : Camore
| Subject: Re: April's session Sat May 03, 2014 4:00 pm | |
| Not being a spell-user, I wonder if it's possible to communicate with the petrified folk; if so, we could ask them if they can afford to be brought back. If so, we could procure additional stone-to-flesh spells.
If the warehouse is a front, the goods stored there are probably legitimate--and it would be wrong to take them. | |
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kubera
Posts : 1376 Join date : 2008-08-15 Age : 60 Location : suburb of Kolab
| Subject: Re: April's session Mon May 05, 2014 8:41 am | |
| You have to assume they can't communicate and if they could it means they are aware and likely to go stark raving mad if kept petrified for any length of time. Of course bringing back a bunch of lunatics could give the campaign some colour, especially if they are become fanatically attached to their saviors | |
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| April's session | |
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